FURY (XRPL)
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Next-Gen shooter built on UE5 / Play & Earn $FURY

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🌟 Lighting Fix in Progress! We’ve heard your reports of lighting issues in FURY—incorrect shadows, improper glare, and ambient lighting inconsistencies are taking a toll on the immersion. Our team is currently refining the lighting engine, inspired by advanced techniques used in titles like Call of Duty.

🔍 Deep Dive: The problems stemmed from an outdated shadow mapping technique and HDR (High Dynamic Range) misalignments that led to unrealistic shadow densities and glare effects. These issues were particularly noticeable in dynamic lighting environments, causing distractions during gameplay.

🛠️ Our Approach: We’ve upgraded to Cascaded Shadow Maps (CSM) for better shadow resolution and distance handling, ensuring shadows look natural and scale correctly with the environment. Additionally, we're recalibrating our HDR settings to enhance the contrast and brightness, making the visuals pop without the unnatural glare.

💡 What’s Next: Expect a more realistic and visually pleasing environment as these updates roll out. Your battles will look more dramatic and true-to-life, with enhanced lighting that accurately reflects the mood and intensity of each scene.

📣 Feedback Wanted: Your experiences and feedback are crucial! After these updates, let us know how the lighting improvements change your gameplay. Your input helps us continue to refine and perfect the visual experience in FURY.

#FuryGame #LightingFix #TechUpdate #GameDevelopment