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Unit Testing Principles, Practices, and Patterns (2020)

Unit Testing Principles, Patterns and Practices teaches you to design and write tests that target the domain model and other key areas of your code base. In this clearly written guide, you learn to develop professional-quality test suites, safely automate your testing process, and integrate testing throughout the application life cycle. As you adopt a testing mindset, you’ll be amazed at how better tests cause you to write better code.

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Kubernetes Patterns (2019)

With the evolution of microservices and containers in recent years, the way we design, develop, and run software has changed significantly. Today’s applications are optimized for scalability, elasticity, failure, and speed of change. Driven by new principles, these modern architectures require a different set of patterns and practices. This book aims to help developers create cloud-native applications with Kubernetes as a runtime platform. First, let’s take a brief look at the two primary ingredients of this book: Kubernetes and design patterns.

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Java Performance (2020)

The Java platform also continues to evolve. Each new edition of Java provides new language features and new APIs that improve the productivity of developers—if not always the performance of their applications. Best practice use of these language features can help differentiate between an application that sizzles and one that plodsalong. And the evolution of the platform brings up interesting performance questions: there is no question that using JSON to exchange information between two programs is much simpler than coming up with a highly optimized proprietary protocol.

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AI-First Healthcare (2021)

The number of books describing artificial intelligence (AI), machine learning, deep learning, natural language processing, and the full constellation of AI technologies could fill a library. Coupled with the ever-growing list of articles, videos, and blogs, there is no lack of content. Clinicians, computer scientists, technologists, physicians, philosophers, and journalists each tackle different AI issues and challenges. However, we couldn’t find a book that discussed AI from a medical doctor and a tech‐ nologist’s paired perspectives.

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Street Coder (2022)

I’ve experienced many distinct aspects of becoming proficient in software development as a self-taught programmer (other than reading books), ranging from trying to learn machine language by putting random numbers in memory and observing whether the results were anything other than a simple halt, to spending nights in smoke-filled offices, to sneaking off the university campus in the middle of the night after working clandestinely in the lab as a high schooler, to reading the contents of binary files and just hoping that getting exposed to some bytes would make me magically understand how the code works, to memorizing opcodes, and to trying every combination of the order of arguments to figure out the correct one in a function due to lack of documentation.

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Learn to Code by Solving Problems (2021)

We use computers to accomplish tasks and to solve problems. For example, perhaps you’ve used a word processor to write an essay or letter. Perhaps you’ve used a spreadsheet program to organize your finances. Perhaps you’ve used an image editor to touch up a picture. It’s hard to imagine doing these things these days without a computer. We get a lot of mileage out of our word processors and spreadsheet programs and image editors. Those programs are written as general-purpose tools to accomplish a wide variety of tasks. Ultimately, though, they’re programs written by others, not by us. What do we do when an off-the-shelf program doesn’t quite do what we need?

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Beginning Android Games Development (2020)

Welcome to Beginning Android Games Development. This book will help you get started in your game programming journey with the little green robot. The book is aimed at beginner game programmers, but not quite that new to Android (nor Java). If you’re an applications programmer who has some experience with Java and wants to get into Android game programming, this book is perfect for you. While we assumed you have some experience with Android programming, we’ve devoted some chapters for those who are completely new to Android.

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The Joy of JavaScript (2021)

I learned to program computers in a traditional, academic way. The universities I attended based their curricula primarily on class-oriented languages such as Java, C++, and C#. When I came out of those programs, my brain was trained to think that classes were the best (maybe even only) way to design programs and that anything else would be an abomination. Years later, like any other developer in the world, I stumbled onto JavaScript — I should say jQuery, because at the time, jQuery was JavaScript. JavaScript was diametrically opposite to most of what I had learned.

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Speed Up Your Python with Rust (2021)

The Rust programming language is an exciting new language. It gives us memory safety without garbage collection, resulting in fast times and low memory footprints. However, rewriting everything in Rust can be expensive and risky as there might not be package support in Rust for the problem being solved. This is where Python bindings and pip come in. This book will enable you to code modules in Rust that can be installed using pip. As a result, you will be able to inject Rust as and when you need it without taking on the risk and workload of rewriting your entire system. This enables you, as a developer, to experiment with and use Rust in your Python projects.

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Mastering API Architecture (2021)

You have most likely been coding professionally for several years and have a good understanding of common software development challenges, patterns, and best practices. You are increasingly realizing that the software industry’s march towards building service-oriented architecture and adopting cloud services means that building and operating APIs is fast becoming a core skill. You are keen to learn more about designing effective APIs and testing them. You are wanting to explore the various implementation choices (e.g. synchronous versus asynchronouscommunication) and technologies (e.g. REST, gRPC, messaging), and learn how to ask the right questions and evaluate which approach is best for a given context.

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